# This is an example nethackrc file. You should edit this to suit the needs # of your personal nethack build and add some reasonable default options # for your users. # If you compiled dgamelaunch with the `vi' editor enabled instead of ee, # perhaps a helpful blurb such as this might help: # This editor is vi-like. Type ESC a couple times, then ':q!' (without quotes) # to exit if you get stuck. To save, hit ESC and then ZZ or type ':wq' # (without quotes.) To insert text, hit 'i' to enter insert mode. # Here are some examples of reasonable defaults: #OPTIONS=showexp,showscore,time,color,!autopickup #OPTIONS=autodig,fruit:slime mold,boulder:0 # For more information on what you can set in your nethackrc file, refer to: # http://www.nethack.org/v343/Guidebook.html#_TOCentry_42 # Happy hacking! OPTIONS=name:dzdz,gender:male OPTIONS=role:monk,align:neutral #OPTIONS=race:gnome,role:archeologist #OPTIONS=race:elf,role:ranger #OPTIONS=race:human,role:rogue #OPTIONS=race:elf,role:wizard # pets #OPTIONS=pettype:random OPTIONS=catname:Griz,dogname:Mooch # how do i want the game to behave? OPTIONS=autodig,autopickup,confirm,prayconfirm,norest_on_space OPTIONS=safe_pet OPTIONS=runmode:run,number_pad:0 OPTIONS=pickup_burden:stressed,pickup_types:$"?+!=/ OPTIONS=msg_window:full OPTIONS=pushweapon # look and display OPTIONS=color,DECgraphics,hilite_pet,lit_corridor,showexp OPTIONS=showscore,time,msghistory:20 OPTIONS=verbose OPTIONS=boulder:0,fruit:pomegranate OPTIONS=menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" uncursed "=yellow MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline